Blinking an LED is the introductory project for programming microcontrollers. It serves as an effective method to navigate the entire development process and verify the functionality of all tools. This chapter involves connecting a light-emitting diode (LED) to an AVR microcontroller on a breadboard, writing a C program to make the LED blink, and programming that code into the AVR. The necessary components for completing the Blink LED project are listed, with purchasing links provided through Jameco Electronics. The Tools & Equipment section offers a general list of items used throughout this tutorial series. If an AVR microcontroller has been previously utilized, its fuse bits may need to be restored to factory defaults to proceed with this tutorial. For those unfamiliar with wiring integrated circuits (ICs), the AVR chip features a notch at one end to indicate the "top." Pin numbering begins at 1 on the top left, progresses sequentially down the left side, and then returns up the right side, as depicted in the accompanying schematic. A 470-ohm resistor (R2) and an LED (LED1) are connected to pin PB0. The resistor functions as a current-limiting device to prevent excessive current (mA) from flowing through the LED, which could lead to burnout. When PB0 is set to low (0V), the LED illuminates, and when PB0 is set to high (+5V), the LED turns off. The schematic indicates a DC power source of +5V for the microcontroller, but it is the user's responsibility to supply this voltage. A common method for hobbyists to provide +5V is by using a 9V battery with a 7805 voltage regulator IC to reduce the voltage to +5V. An alternative approach is to use four rechargeable AA batteries (4 batteries x 1.2V each = 4.8V). Rechargeable AA batteries and chargers are widely available. These batteries can be connected to the breadboard using a 4-AA Battery Holder along with a 9V Battery Clip, as illustrated in figure 2.3. Additionally, having a +5V power source readily available in a workspace is invaluable. Hobbyists often acquire +5V from a wall outlet using a lab power supply, a +5V AC/DC wall adapter, the +5V line from an ATX computer power supply, or by tapping into the +5V line from a USB bus or charger. The C program must be compiled into an Intel HEX formatted file, which is required by avrdude to program the microcontroller. The HEX file generation involves two steps. First, avr-gcc is utilized to compile the C program, blink.c, into a binary ELF (Executable and Linkable Format) object file, named blink.elf. The -mmcu option specifies which AVR microcontroller the code is being compiled for, and adjustments must be made if a different AVR model is used. The -Wall option activates all reasonable compiler warnings, aiding in the creation of high-quality code. Any warnings encountered should be investigated for clarity. The -j option specifies the memory sections to copy from the ELF file, used twice—once for the .text section, which contains the machine instructions, and once for the .data section, which includes various static data utilized in the program. As previously mentioned in the Overview of the Development Process, the "firmware" that instructs the AVR microcontroller is written in C. The GNU Toolchain compiles this code into a format suitable for programming the AVR. This code configures the PB0 pin on the AVR as a digital output and toggles its state every 500 ms. The code should be copied into a file named blink.c. The final step involves programming the blink.hex file into the microcontroller using the avrdude program. It is essential to ensure that the AVR programmer is connected to both the circuit and the computer before proceeding.
The circuit design for the blinking LED project is straightforward yet essential for understanding microcontroller operation. The schematic includes an AVR microcontroller, an LED, a 470-ohm resistor, and a power supply. The LED is connected to pin PB0 of the AVR, while the resistor is placed in series with the LED to limit the current flowing through it, ensuring it operates within safe parameters. The configuration of the microcontroller is crucial, as it must be programmed to set the PB0 pin as an output and toggle its state at defined intervals, creating the blinking effect. The power supply must deliver a stable +5V to the microcontroller to ensure reliable operation. Various power supply options are available, each with its advantages, allowing flexibility based on the project requirements and available resources. Proper understanding of the microcontroller's pin configuration and the function of each component in the circuit is vital for successful implementation and troubleshooting.Blinking an LED is the " Hello World " of programming microcontrollers. It is a great way to work through the entire development process and make sure all your tools are in working order. In this chapter you will wire up a light emitting diode (LED) to an AVR on a breadboard, write a C program to blink that LED, and then program that code into the
AVR. The following items are needed to complete the Blink LED project. Links are provided to purchase the items at Jameco Electronics. See the Tools & Equipment section for a general list of items used throughout this tutorial series. If you have a AVR microcontroller that has been previously used then it`s "fuse bits" may have been modified. You will need to restore it`s fuses to factory defaults to complete this tutorial. If you are not familiar with wiring integrated circuits (ICs), the AVR chip have a little notch at one end to designate the "top".
The pin numbering starts at 1 on the top left, progress squentially down the left side, and then back up the right side as shown in the schematic above. A 470 resistor (R2) and an LED (LED1) are connected to pin PB0. The resistor is a "current limiting" resistor to limit the current (mA) passing through the LED so that it doesn`t burn out.
When PB0 goes low (0V) the LED will turn on. When PB0 goes high (+5V) the LED turns off. The schematic shows a DC power source of +5V to power the microcontroller, however, it`s up to you to provide that +5V. One of the most common ways hobbyists use provide +5V to projects is to use a 9V battery with a 7805 voltage regulator IC to drop the voltage down to +5V.
I prefer to use 4 rechargable AA batteries (4 batteries x 1. 2V ea. = 4. 8V). You can pick up rechargable AA batteries and chargers just about anywhere these days. You can wire them up to you breadboard using a 4-AA Battery Holder along with a 9V Battery Clip as shown in figure 2. 3. Of course, having a +5V power source in your "lab" (whatever that may be) is invaluable. Hobbyists often get +5V out of a wall outlet by using an expensive lab power supply (which is awesome if you can afford it), using a +5V AC/DC wall adaptor, using the +5V line of an ATX computer power supply, or tapping the +5V line from a USB bus or USB charger.
The C program must be compiled into an Intel HEX formated file. This is the format that is passed to avrdude which tells the AVR programmer what to program into the microcontroller. The HEX file is created in two steps. First, avr-gcc will be used to compile the C program blink. c into a binary ELF (Executable and Linkable Format) object file. This new file will be named blink. elf. -mmcu, tells the compiler which AVR microcontroller the code is being compiled for. If you are not using an ATmega328P then you will need to change it to the AVR that you are using. -Wall turns on all reasonable compiler warnings which will help make sure you`re writing good code. Any time you see a warning you will want to investigate what it means. -j specifies Memory Sections to copy from the ELF file. It is used twice, once to copy the. text section and once for the. data sections. The. text section contains the machine instructions which make up the program. The. data section contains various static data used in the program. As was described in Overview of the Development Process, the "firmware" which tells the AVR microcontroller what to do is written in C.
The GNU Toolchain is used to compile that code into a file formatted for programming into the AVR. This code configures the PB0 pin on the AVR microcontroller as a digital output. Then, it toggles the state of that pin every 500 ms. For now, just copy and paste this code into a file named blink. c. Now for the moment of truth. The blink. hex file will now be programmed into the microcontroller using the avrdude program. Make sure the AVR programmer is connected to your circuit and to your computer and that the circuit 🔗 External reference
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